Layers, copying sprites, scrolling background
Some small updates before i move on to bigger features:
It's now possible to show/hide layers while working in build-mode.
The reason being, how difficult it was to work on objects which were set on the same position (F.e. a spike behind a foreground tile, elements on top of water..).
Now, you can hide the foreground layer - edit everything behind it and set it to visible again.

Another UI addition is, the possibility to copy a sprite on the screen. If you have drawn a lot of different objects, and already set them in the game-screen, you can hold "C" + click on an object to select it. That way, you don't have to find that specific object in the left section.

(Screenshot from: https://pixelpauer.itch.io/the-legend-of-fartacus)
Last update is, scrolling backgrounds. You can find them here:

With this option you can create moving background images. It looks great with clouds or something similar.

Get Pocket platformer
Pocket platformer
Code free tool for creating platformer games
| Status | In development | 
| Category | Tool | 
| Author | The l0bster | 
| Genre | Platformer | 
| Tags | 2D, 8-Bit, Animation, Game engine, Level Editor, Metroidvania, Pixel Art, Retro | 
More posts
- Demo levels66 days ago
 - EventsMay 30, 2025
 - Changeable player size and background imagesApr 16, 2025
 - Mobile controls for itch.ioFeb 19, 2025
 - Moving platformsFeb 12, 2025
 - Power-ups, avatars for dialogue, more small changesNov 24, 2024
 - Songs on level basis, UI clean-up, more effectsJun 16, 2024
 - Layering, zoom-factor, deleteable edge tiles.Mar 28, 2024
 

Comments
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Pocket Platformer became a tool with so much great features it's impressive!
<3