This is very good! the dash reminds me of a retro platformer about an alien astronaut or somethin'. Was supposed to be released many years ago but I think it disappeared, do you know anything about what happened with it?
i'd like to make it too. but tbh that moveset is pretty powerful, and i don't know if i can think of enough hazards that will be difficult for the player to overcome. but let's see, i like the concept too :)
Thats funny, to me it seems more restrictive than a traditional dash, cause with that you can land on different spots depending on when you start dashing. Here you can only stop against solid objects. Still, that doesn't mean its not worth pursuing, on the contrary. Almost all platformers have a dash nowadays, but something extreme like this? there is room to expand the concept for sure
The main improvement I used over what I assume other people are doing is a trick I call a spike jump, if you dash at a spike but only barely touch the top then press jump, you can cancel you dash and jump off the spike without dying. Its really precise and is basically luck, thought you should know if you want to fix this bug :).
Z and x works only for English keyboard layouts. Most games use this, but it's generally a bad idea, as that makes them very uncomfortable for other countries. the z button is at the middle-top on the keyboard in Germany f.e.
ah, ok. well that's also a matter of getting used to something / preference. celeste, maybe the most famous game with a dash, also has c + x as default. i could make z an additional jump button, but for now it will stay that way :P
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This is very good! the dash reminds me of a retro platformer about an alien astronaut or somethin'. Was supposed to be released many years ago but I think it disappeared, do you know anything about what happened with it?
haha, you are probably talking about super3.
It never got finished. There was just a demo
Damn you got it, its this one! thanks. Too bad that they didn't finish it
I guess its on you to make it now XD I'd love a bigger version of RoboGo
haha, thx :)
i'd like to make it too. but tbh that moveset is pretty powerful, and i don't know if i can think of enough hazards that will be difficult for the player to overcome. but let's see, i like the concept too :)
Thats funny, to me it seems more restrictive than a traditional dash, cause with that you can land on different spots depending on when you start dashing. Here you can only stop against solid objects. Still, that doesn't mean its not worth pursuing, on the contrary. Almost all platformers have a dash nowadays, but something extreme like this? there is room to expand the concept for sure
Great game!
Thank you! :)
Who knows how to beat it?
By getting good :p
if you have any troubles with controls, they are in the description
i am winnnerrr (=
Nice :) thx for playing!
Hahaha. It's been 6 months and I figured I'd return to this game. I definitely have lost my touch and I'm back to my original speed of 1:40:862
Insane
omg, what :O
dang, I don't know if this time is possible with the strats I am using, did you find anything cool?
Now I am just spamming the comments lol
wow. never would have thought this was possible :O
keep on spamming, it's fine :)
Well well well.
Improvement :)
Woow. Even I, as the developer am far away from this times :)
The main improvement I used over what I assume other people are doing is a trick I call a spike jump, if you dash at a spike but only barely touch the top then press jump, you can cancel you dash and jump off the spike without dying. Its really precise and is basically luck, thought you should know if you want to fix this bug :).
ah, i see :) well it's kinda a bug, that i didn't bother to fix and left in on purpose :D
so feel free to abuse it :)
Does this game have a speedrun leaderboard? If so what is wr?
wow, that's incredibly good :) there is no official leaderboard atm
current WR is by davidecarolini with 01:04. he posted a video down below, but it's private or removed now.
But i think you are second place!
IF there were to be an official LeaderBoard I think it should be something like this.
Glitchless- Fastest time without using glitches (Dying is allowed)
Using Glitches- Fastest time using glitches (Dying is allowed)
Glitchless Deathless- Fastest time without dying or using glitches
Using Glitches Deathless- Fastest time without dying while using glitches
Fastest For individual level- Fastest time for a specific level
Original Playthrough time- Fastest time while playing the game for the first time (not sure if this one should be included)
Would be cool if it was something like this ;-;
Took a break from speedrunning the game but I'm back with 1:17:423!
RoboGo Walkthrought
Thx! :) and that time is really good
Ouw Guy i love this game
New record PB:01:17:864
Great achievement :)
Potencial speed and yes deaths
I am superior PB: 01:25:705
Wow!
The dashing is creative and the effect is very cool.
Also, the control is smooth. Excellent!
PB: 01:32:134
I hit a new record!!!!
I think I did good :)
You did :) congratulations!
I did better now! :D
This is great! I love how resposive and quick it feels to play. The last level was quite tough in a good way, and I had an amazing time playing it!
This was really awesome!! I would totally play more if more levels were made
Thx :) honestly I ran out of ideas by the end, and I'd rather make a new game with a new mechanics now :)
I would love to see it! This one was really juicy and fun
Sooo fun! I baked brownies, and watched a video essay while playing this so don't jugde >:)
Time: 52:16:909 deaths: 301
Thx :) hope you enjoyed the muffins
12:39;368 Deaths: 175
1:10:362 - 0 deaths
woa, what? :O not even i am so fast :D
gotta try to beat that
It can be improved. I made some small mistakes in the path
crazy :) a recording would be super cool, just to see how you do it. but i also trust your word of course :)
<3 amazing :) i did it similarly, but you seem to be better at it.
i don't see much more room for improvement, but i'll still try to beat it :)
This inspired me to speedrun the game! My best time is an 1:40:829 - 8 deaths :) (My first ever play through was 17 minutes)
Congratulations! :) that puts you pretty high up in our unofficial leaderboards ^^
how to find hacked version of pocket platformer ...
I made it specifically for that game. You can't find it ^^
Check my profile ai made game with normal version of PP.....update Pocket platformer please if you have cool new things
oh, cool, thx! :) seems pretty fun, i've played about 10 levels for now :) i've put the game in the list of games made with PP: https://itch.io/c/1932056/games-made-with-pocket-platformer
thanx friend ...your engine is cool i will also make another games with that
2:36 and 17 deaths.
great game :)
The controls are incredibly disorienting. I think Z for jump and X for dash would work a lot better since that's the norm for most games like this.
Z and x works only for English keyboard layouts. Most games use this, but it's generally a bad idea, as that makes them very uncomfortable for other countries. the z button is at the middle-top on the keyboard in Germany f.e.
Interesting, but that's not the point. X and C would work just as well if their commands were swapped.
ah, ok. well that's also a matter of getting used to something / preference. celeste, maybe the most famous game with a dash, also has c + x as default. i could make z an additional jump button, but for now it will stay that way :P
Very fun game! I finished it in 3:24 and died 19 times!
Woa, very tight gameplay :o and thx for the video! :)
6:05 and 48 deaths for our team!
Thx! That's quite an achievement :)
hooray, I died only 53 times XD
Nice, tweaked PP Engine and cool graphics :)
thx :) that's a pretty low death-count in comparison :D
PP - pro gamer :)
i like the dash and wallgrab mechanics, it is fun.
it doesn't feel right with a keyboard tho.... i recommend implementing gamepad support https://developer.mozilla.org/en-US/docs/Web/API/Gamepad_API/Using_the_Gamepad_A...
thx. yeah, true :) i made an own small engine for that game, maybe i'll add gamepad support to that tool and all games that are made with it :)
Stylish platformer with tight controls. Playtime around 10 Minutes. Give it a go!